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Question by OrlandeuxGamer · Aug 17, 2017 at 03:53 AM · render texturefirst-personscope

Multiple scopes with render texture?

I have a scope using render texture but when i mek two of them both scopes display the same image.

is there a way i can do multiples? i can do the same effect with multiples and not using render texture?

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avatar image OrlandeuxGamer · Aug 17, 2017 at 05:54 PM 0
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EDIT: Any idea?

avatar image TreyH · Aug 17, 2017 at 08:24 PM 0
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what does "scope" mean in this context?

avatar image OrlandeuxGamer TreyH · Aug 25, 2017 at 10:52 PM 0
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for scope i mean the mesh that has the render texture material like this https://www.google.com.mx/search?q=scope+unturned&source=lnms&tbm=isch&sa=X&ved=0ahU$$anonymous$$Ewig7aDXvPPVAhUCWCY$$anonymous$$HRbnALIQ_AUICigB&biw=1312&bih=612#imgrc=tAfX1u9$$anonymous$$OCy1t$$anonymous$$:

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