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Question by
Midenberg · Apr 11, 2019 at 08:58 PM ·
2d-platformermovement script2d-gameplayswitchinggameobject.active
Switching characters with camera follow?
So I have two game objects, first one my main character front view (when idle) and second the side view (when moving). Both of them are rigged for animation. How can I set the first one inactive and the "side view" one active when moving and vice versa? I just need a few hints on how to work this out, I've been trying for a few days but nothing works. Scripting language is C#. Thanks in advance!
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