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Question by
unity3dstream · Aug 29, 2018 at 11:20 AM ·
timestep
how to change timestep on program runtime?
how can i dynamic change this value?
Comment
Hi @unity3dstream - What timestep are you talking about? Your question is really vague...
Are you talking perhaps about Fixed time step?
https://docs.unity3d.com/$$anonymous$$anual/class-Time$$anonymous$$anager.html
Best Answer
Answer by Ermiq · Aug 29, 2018 at 04:04 PM
Time.timeScale = 0.5f; // slow down
Time.timeScale = 1f; // normal speed
Time.timeScale = 2f; // two times faster than normal
Time.timeScale = 0f; // stop the time and the game
You can find more info here at Unity docs: https://docs.unity3d.com/Manual/TimeFrameManagement.html