Question by
vandupont · Sep 22, 2016 at 05:10 PM ·
positioningsmoothingtimestepsmooth follow
How perform a smoothing positions and orientations from time-stepped aplication!?
Hello,
I'm trying connect a time-stepped aplication with Unity. I receive the positions and orientations of a list of vehicles from 1 to 1 second intervals, and I should execute/display the same positions and orientations smoothly in the Unity, not tick by tick. I'm trying use dead reckoning algorithms, but I haven't success yet.
Somebody have any idea how I can do this!?
Ps.: Sorry for my bad english, I'm brazilian.
Thank you!
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