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Question by joemane22 · Apr 17, 2014 at 12:54 AM · editorserializeserializable

Keeping information on custom Inspector window using List of List

I am wondering if there is any way to get unity to serialize and save when I hit play button Lists List such as List< List< bool>> example; I have tried everything my custom class is serialized I have tried to mark it as SerializeField nothing seems to work. I am wondering if there is a work around I can use other than just using an array of array which would not be ideal.

fyi I am new to unity in general but been programming C# with xna for years

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Answer by frarees · Jun 20, 2014 at 01:44 PM

Try this:

 [System.Serializable] // don't forget this!
 public class ListOfBools {
     public List<bool> myBools;
 }
 
 public class MyScript : MonoBehaviour {
     public List<ListOfBools> myList;
 }
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