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Question by
Benajben · Nov 24, 2013 at 01:51 AM ·
model placement
Character Controller and Animation Component
I'm running into an issue where my character controller thinks its grounded before the jump animation finishes. I paused the game and noticed the model and character controller are fairly offset from each other. Does anyone have an idea on how to get around this? I tried putting the charactercontroller on the actual model, but then it doesn't move the parent (which makes sense).
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