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Copying/combining objects in unity?
When I duplicate an object in unity and then change the material for the duplicated object, it changes the material on the 1st object, how can I make this not happen (how can I separate the objects)? Also, is there any way to combine multiple meshes in unity into one (without parenting)?
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Answer by Eric5h5 · Nov 06, 2010 at 06:46 AM
Make a new material for the second object. There's a Mesh.CombineMeshes function.
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