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Question by
thundermircea · Apr 29, 2021 at 01:00 PM ·
blender-exportingikmodel importing
How to bring IK from blender to Unity?
So I modelled and rigged the player model in blender, set up the IK, everything working properly. When importing the fbx into Unity however, the rig and character move as the should, but only with Forward Kinematics, the IK bones literally do nothing when moved or rotated. What am I doing wrong? How can I import the IK I set up in blender along with my player model?
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Answer by giantkilleroverunity3d · May 04, 2021 at 05:13 PM
@thundermircea Blender Rigify and Unity Rigify to Unity.