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Question by vrsm · Jun 15, 2020 at 09:42 AM · rigidbody3d3dsmax

How do you add rigid body to this object....

I was following some udemy online class and some local online tutorial and microsoft guide here and I have imported a gameobject in my game which I created in a 3d modeling software. Now I would like control the movement of that gameobject so that as soon as it hits another gameobject it should stop his movement.

I have read that for this a gameobject needs a rigidbody. So how and where in the script can I add a rigidbody to that gameobject?

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avatar image ShadyProductions · Jun 15, 2020 at 10:06 AM 0
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https://www.youtube.com/watch?v=WTGcs10Sj34 Google exists

avatar image Ege10 · Jun 15, 2020 at 11:11 AM -1
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How do you moving the object

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Answer by rohandoesunity · Jun 18, 2020 at 02:02 AM

Rigidbody rb = gameObject.AddComponent(); that should do the trick if you need to add the rigidbody in a script,

however, you can just click add component in the inspector and add it alt text

alt text


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