- Home /
3ds max animation import
There is only one take even i use dope sheet to divide into several animations when importing animation from 3ds max to Unity. Is there any way to directly divide into several takes??
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220612235759im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Why my humanoid models wont import right? 0 Answers
Adding animations to an already imported model 2 Answers
How can I export 3d model from unity3d file? 3 Answers
Bone animation: unwanted objects with key frames 1 Answer
Looped Animation Hangup 0 Answers