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Question by paulll01 · Jul 10, 2018 at 02:40 PM · unity5jointscannonball

How can I add Sprinj Joint after it has been destroyed ?

I am launching a ball and when it leaves the Basketball Hoop the Spring Joint is Destroyed. The problem is when the ball comes back i can't launch it again because I have Spring Joint no more .... Please help me I am new to this... I'm working on 2D

Here is the part where cannonball is launched:

 void Update () {
         if (clickedOn) {
             Dragging ();
         }
         if (spring != null) {
             if(preVelocity.sqrMagnitude > rigidBody.velocity.sqrMagnitude){
                 Destroy (spring);
                 rigidBody.velocity = preVelocity;
             }
 
             if(!clickedOn){
                 preVelocity = rigidBody.velocity;
 
             }
             
         }
     }
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