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GR1MFR0ST · Jun 27, 2019 at 08:21 PM ·
rigidbodyvelocitygravitytimescalerigidbody.addforce
How to change the movement of a rigidbody so that when you add a force to it, it still goes the same height but moves slower
i am adding impulses to an object whenever the user presses space bar but the game has a slowdown mechanic under certain conditions so when the object is slowed i am able to make him move slower however when i add an impulse i am unsure about what to change on the rigid body so that when you add force it still goes the same height regardless of slowed or not but reaches that point slower then comes back down slower
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