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Question by aidandalzell833 · Jun 11, 2021 at 10:26 PM · rigidbodycolliderscapsulecollider

My Player With a Capsule Collider is Tipping Over and Rolling After I Added a Rigidbody

'Kay so not 100% on whether this has been asked on here already as people don't really know how to title properly but here I go...

I just started Unity about a week ago. I have finally reached the point where I am implementing gravity via a Rigidbody on my player. When I start moving the player is upright at first, but then it tips over and starts rolling. I do not know how to fix this and I obviously cannot make a survival game where the player keeps tipping over and rolling backwards! Thank you and just remember that I am a beginner

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avatar image unity_HTr7mOeTIRzvVA · Jun 12, 2021 at 02:06 AM 0
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Constraints: Freeze "X" and "Z" rotation. IDK if people read comments hehe

avatar image aidandalzell833 unity_HTr7mOeTIRzvVA · Jun 12, 2021 at 04:26 AM 0
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Thank you!

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Answer by aidandalzell833 · Jun 12, 2021 at 04:31 AM

In constraints freeze all rotation axis. Thank you @unity_HTr7mOeTIRzvVA for kickstarting me on a path to success!

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avatar image unity_HTr7mOeTIRzvVA · Jun 12, 2021 at 09:39 AM 0
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you're welcome!

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