Question by
RanceStors · Jan 08, 2021 at 08:25 AM ·
rigidbodyunity 2dforcecapsulecollider
Capsule Colider can't affect by the force.
I create a Capsule Colider in my character, and I type the code which create the force to push the Capsule Colider. However, it can't work in my character, but it work on the other cube. How to solve?
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Answer by MomkeyDev · Jan 08, 2021 at 03:45 PM
If you want physic interaction, you'll need a Rigidbody component. Just add it on your Gameobject that you want to be affected by Rigidbody.
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