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Question by kidrockkenny · Jan 15, 2012 at 12:35 AM · gravityplanet

planet gravity

ive been makeing a game now and been having multiple problems with it being deleted and im about to just give up its been six days now and no luck i am trying to find a simple script to apply to a object that simulates planet gravity. just one script you click and drag over to the object you want and it pulls your character towards the planet. none of this six scripts that need to be applied like in the locomotion package in that i found that the bigger the planet you make the farther you have to focus the camera and it goes crazy it was sideways one time plz i need help ascp

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Answer by dannyskim · Jan 15, 2012 at 10:18 PM

 rigidbody.AddExplosionForce()

is what you're going to want to use to simulate explosion forces that attenuate with distance as well as vacuum forces that act the same but in reverse.

http://unity3d.com/support/documentation/ScriptReference/Rigidbody.AddExplosionForce.html

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Answer by Tlc indie · Jan 15, 2013 at 03:45 AM

I am working on this at this moment and can be beta tested here

WebPlayer

i will be submitting this to the Asset Store within the next couple of weeks.

you can find out more about what this system does at

TLCindie

hope this helps.

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