C# Trying to make SnowBoarding Like Physics
Hello, I am a newish programmer and i'm working on a personal project in which you Snowboard down a hill/Mountain. The Problem i am having is i'm not sure how to necessarily go about and would love a nudge in the right direction.
What i need to do: I need to make it so when my Player gets goes down a slope, I want my player to use gravity to increase the forward velocity. Making me slide Fastest if i am facing Down Hill and Slowing if i am sideways. BUT: I want to maintain my forward Momentum the whole time. So if i start to turn, my player should keep going forward, however slowing down if going up hill/Flat Or Speeding up if facing downhill.
What is the best way to go about this? And please Explain, as i am sorta a noobie.
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