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Question by TheShadyColombian · Jan 26, 2015 at 02:09 AM · javascriptscripteditor

Add stuff to script by default when created

Hello! I want to know how to add stuff to a script when it is created, like the way that scripts always include void

Update () {} void Start () {}

I want to add

if (GameObject.Find("Camera").GetComponent().Paused == false) { The Rest of void Update }

inside void Update to every script I create (so that the stuff only happens if the game's not paused) and I think i'd find myself adding that more often than i'd find myself deleting it if it were there by default.

Also,it'd be cool if there were a way so that it's a whole new type of script (so when right-clicking the project window and going to add>script I can select c# script, JavaScript script, Boo script, and Predefined Pause Script (C#) )

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Answer by wangunity · Jan 26, 2015 at 02:22 AM

i think it may be the script template with unity3D. if you os is windows ,you can open the direction C:\Program Files (x86)\Unity\Editor\Data\Resources\ScriptTemplates . (if os is mac ,the path is /Applications/Unity/Unity.app/Contents/Resources/ScriptTemplates/81-C#\ Script-NewBehaviourScript.cs.txt ) there are four files ,include c# , boo, javascript template file. below is c# file : using UnityEngine; using System.Collections;

 public class #SCRIPTNAME# : MonoBehaviour {
 
     // Use this for initialization
     void Start () {
     
     }
     
     // Update is called once per frame
     void Update () {
     
     }
 }
 

so if you want to add some code to the script when you create , you can add the code in the file. maybe it will help you.

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avatar image TheShadyColombian · Jan 26, 2015 at 02:24 AM 0
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Thanks! I had a feeling it'd a file in the unity application support folder. I'm actually using mac though, but this gives me a good idea of where to find them. do you think it'll work if I add another file?

avatar image TheShadyColombian · Jan 26, 2015 at 02:27 AM 0
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Yep. /Applications/Unity/Unity.app/Contents/Resources/ScriptTemplates/81-C#\ Script-NewBehaviourScript.cs.txt

Thanks, Dude!

Ps. Can you edit that directory into your answer?

avatar image TheShadyColombian · Jan 26, 2015 at 02:34 AM 0
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YEAAAAH!!!! alt text

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