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Question by tarikkoenig · Sep 07, 2018 at 08:08 AM · gravitysimulationspringjointrealisticspring joint

Realistic Material Behavior (RubberBand & Metal)

Hello,

i'm trying to simulate a conveyor belt on Unity. For Simulation purposes, i'm trying to implement some real measure data into my game. The conveyor belt consists of 80 metal rods, connected by a rubber band (for simplicity plotted by a Spring Joint).

Important would be: 1) realistic gravity behavior for the Metal rods (and maybe angular and linear drag) -> Mass/gravity scale? 2) Realistic Spring Damper System

Measure Data for the Rubber Band: - Spring Stiffness: k= 456.629 [N/m] - Damping Constant: 228.314 [N*s/m]

Most important for my Purpose is the Spring Damper System though.

Thankful for any help or advice !! :)

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