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Question by Mr_Happy_Pixel · Aug 05, 2017 at 05:05 PM · collidertriggerscript.

return an array of all colliders a collider is tuching

I need to be able to get an array of all colliders that are thuching the collider of witch the script is a component.My collider is set to triger ,if that is inportent

thanks in advance , sorry for bad spelling , all scripts in c# please.

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Answer by ShadyProductions · Aug 05, 2017 at 06:41 PM

Something like this perhaps?

 public List<GameObject> TouchingObjects;

 void Start() {
 TouchingObjects = new List<GameObject>();
 }
 
 void OnTriggerEnter(Collider collision) {
 if (!TouchingObjects.Contains(collision.gameObject))
 TouchingObjects.Add(collision.gameObject);
 } 
 
 void OnTriggerExit(Collider collision) {
 if (TouchingObjects.Contains(collision.gameObject))
 TouchingObjects.Remove(collision.gameObject);
 }

You might have to add using System.Linq;

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avatar image Mr_Happy_Pixel · Aug 07, 2017 at 10:47 PM 0
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@ShadyProductions perfect

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