I am trying to make my player able to be customized by the user but the customization's don't apply throughout the scenes?
I am trying to make my player (which is a 3D block) to be able to be customized by the user but the customization's don't apply throughout the scenes? The only thing that is being customized is the color of the block. I have tried using "Don't Destroy on Load" but that doesn't work. One thing to note though is that when my character runs into something the scene restarts. I am not the best at coding in C# also. Thank you!
dontdestroyonload should be working we would need extra details to help you
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