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Question by
Soraya_C · Aug 20, 2020 at 03:37 AM ·
playerfalling-through-floor
My player is falling through my second level
I'm making a game where my player object starts of the first level and gains points as it travels around. Then, once the player reaches a certain number of points, the first level disappears and the player drops onto the second level. I had this working for a while, and then suddenly, I don't know what I did but as the transition between levels occurs, the player falls through the second level. The floor of Level 2 is a duplicate of the first, so I'm not sure how this has happened. The floor has a mesh collider and I've tried it with a rigidbody and it doesn't change anything. None of my scripts show errors nor does Unity itself. In case it's relevant, I'm using version 2019.4. Does anyone have any idea how I can fix this?
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