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Question by twyocum · Jun 21, 2021 at 08:58 PM · mocap

Using face cap, facemotion 3d and Rokoko Face capture with unity?

I have modelled my characters in Blender with FaceIt to get the standard 52 ARkit facial blendshapes. Face Cap , FacialMotion 3d and Rokoko face capture all do a decent job of capturing facial performance and I can live stream my character face action in unity using the Rokoko Studio Live plug in....but I cannot import a recorded FBX file from any of these onto my Unity-humanoid rigged character....and apparently no one else can. The Rokoko support team admits as much. I am trying now to see if some combination of retargeting my animation through Auto Rig Pro in blender and avatar masks in Unity might do it but so far I have not succeeded. Has anyone found a tool for this? I am not a programmer but I have used Unity to make films. Here is my latest, all 3D animated in Unity; https://vimeo.com/557045802 Thanks, Woodyy

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