Question by
retromonsterkeks · Aug 24, 2020 at 10:59 AM ·
script.navmesharea
NavMesh - How to minimalize the "Not Walkable" area around an Object
I'm fairly new to Unity, especially to NavMesh and I stumbled upon a problem. First of all, i want to create an object(house) and of course the area underneath the house should not be walkable. The problem now is that the small extra area of "Not Walkable" is way too huge for my whole Project. What I want and need is something like the baking with custom areas (there are no extra Borders around the object, at least for NavMeshVolumes) but with a not Walkable Area. Any ideas how to accomplish either the reduction of the border on the Built-In "Not walkable" Area or the creation of an custom area which is also not walkable?
Comment