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Question by maw0041 · Oct 18, 2019 at 04:21 PM · texturelisttreeconversion

UnityEngine.Vector2 to float

I am trying to create a script attached to a button that will simulate a treeview in ui

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.UI;
 
 public class Heights : MonoBehaviour
 {
     public RawImage right;
     public RawImage down;
 
     public Vector2 position = new Vector2(0.5f, 0.5f);
     
 
    public float GetHeight()
     {
         Vector2 height = gameObject.transform.position;
 
         if (right.gameObject.activeInHierarchy.Equals(true))                       // if the arrow is facing right
             return height;
         else
         {
             foreach (Transform child in transform)
                 height += child.GetHeight();
             return height;
         }
     }
 }
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avatar image ShadyProductions · Oct 18, 2019 at 04:52 PM 0
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perhaps you should also mention what the problem is?

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