Question by
neshius108 · Dec 20, 2017 at 10:49 PM ·
destroybuild-errorhideflags
Error preventing build "An asset is marked with HideFlags.DontSave but is included in the build"
Hello,
I am currently struggling to find a solution to this problem: basically, on Unity 2017.2.1f1, I am getting this error:
An asset is marked with HideFlags.DontSave but is included in the build:
Asset: 'Library/unity editor resources'
Asset name: sv_label_1
(You are probably referencing internal Unity data in your build.)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
I tried going through all the code I have, trying to find incorrectly referenced Editor code.
Can anyone help me pointing me more precisely?
Thanks!
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