How to release an Unity application? (Asset software)
Hello!
I want to release a application that i developed for Unity but i am wondering what would be the better way to do this in my situation. It is an applications that has some resources (some prefabs and other archives that are modified within the application scope). It has a main Interface builded with EditorWindows and scripts that map sounds to particles in prefabs. Programming the physics and mapping wasnt ver simple and i wouldn't like that my code can be replicated. I thought about doing dlls and releasing in this format but anyway i would like to know if there are more details regarding this matter so that I can release the package in the best way possible so people can use the functionalities that i implemented.
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