- Home /
[Solved] TVos build failed in Xcode
When building on Unity 2019.1.f2 for TVos, Unity Build for Device succeeds, but when trying to build in Xcode - it always fails with IAP missing/undefined symbols.... Please, help!
Answer by studentutu · May 15, 2019 at 07:52 AM
Found an issue - It looks like we were missing the Storekit.framework. If you add this on the General tab in XCode, under Linked Frameworks and Libraries, it will compile successfully. This library does get added if you select In-App Purchase on the Capabilities tab
https://forum.unity.com/threads/solved-tvos-undefined-symbols-for-architecture-arm64.504684/
Your answer
Follow this Question
Related Questions
How to build a native plugin with multiple platform support? 0 Answers
Unity ads working on a direct Xcode build, but not when I download the app through App Store 0 Answers
Symbols not found when using robterrell's TVOutManager: _CGRectGetHeight, _CGContextConcatCTM, etc 2 Answers
U3DXT support for tvOS? 0 Answers