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What would be the best approach to implement a conveyor belt?
Hey,
I've seen plenty of conveyor belt related questions here, but all of them are about moving objects that touch the belt. This one is different.
I need to create a conveyor belt simulation where the belt itself can run and for example reacts to how much tension I'd apply on rollers. Basically:
Something like this, and rollers have to be interactable - I could move them, tilt them and the running belt should react to whatever is happening.
The question is - what mechanisms do you think is best to incorporate here? I'm a Unity novice and still sometimes struggling to pick right components for the job.
Thanks!
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