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               Question by 
               crossslive248 · Apr 01, 2020 at 09:19 AM · 
                prefabtransform.positionpathfollowing  
              
 
              Path Creator Tool's Prefab's Position Problem
Hi i am working on 2d spaceshooter game(galaga style). I am using Path Creator tool(which is available in asset store) to my enemies' path followings. But there is a problem with path prefabs. When the enemies are going to dive, I created the dive path at that enemy's position, but enemies follows dive path's prefab position instead of the path created enemy's position.
In summary; Instead of using the position of the Path Creator object that I created dynamically, unity uses its prefab position. How can i solve this problem. I know its because Path Creator tool but there must be a way to fix this. Can you help me ? Thank you.
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                