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Question by Evil_Weevil · Sep 22, 2018 at 06:25 PM · physics2donlineturn based

Server for a 2 player turn-based online game: simplest and fastest solution

I'm developing a 2 player turn-based strategy game and I need to set up a server to play online (just for 2 people -- me and my fellow developer). The game's 2D, very simple, everthing happens on the 10x10 grid. The only thing that may cause some issues is Unity Physics which it utilizes heavily (softbody physics). What would be the simplest solution? It’s not for the release – just for 2 of us to run the tests. Thank you!

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