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Question by randomlyaddme · Mar 25 at 03:28 PM · movementship

why this my player not moving. I am making a shmup game,why is my player not working. i am making a shmup game

using System.Collections; using System.Collections.Generic; using UnityEngine;

public class movement : MonoBehaviour { public float speed = 5f; bool moveUp; bool moveDown; bool moveLeft; bool moveRight;

 // Start is called before the first frame update
 void Start()
 {
  
 }

 // Update is called once per frame
 void Update()
 {
    moveUp = Input.GetKey(KeyCode.W) &l Input.GetKey(KeyCode.UpArrow);
    moveDown = Input.GetKey(KeyCode.S) & Input.GetKey(KeyCode.DownArrow);
    moveLeft = Input.GetKey(KeyCode.A) & Input.GetKey(KeyCode.LeftArrow);
    moveRight = Input.GetKey(KeyCode.D) & Input.GetKey(KeyCode.RightArrow);
 }
 
 private void FixedUpdate()
 {
     Vector2 pos = transform.position;
     float moveAmount = speed * Time.fixedDeltaTime;
     Vector2 move = Vector2.zero;

     if(moveUp)
     {
         move.y += moveAmount;
     }
     if(moveDown)
     {
         move.y -= moveAmount;
     }
     if(moveLeft)
     {
         move.x -= moveAmount;
     }
     if(moveRight)
     {
         move.x += moveAmount;
     }

     transform.position = pos;
 }

},

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