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Question by Ingkilla · May 02, 2020 at 06:45 AM · countdowntower-defensewave

Tower Defense WaveDowmCounter

Hi Guys. I’m new to Unity so I started learning from YT tutorials. A month ago I started Tower Defense tutorial from brackeys and I think I’ve done quite good job as I added few features on my own. However I can’t figured out how to add wave down counter which will count how many waves left in scene and once next wave is spawned I want this number to go -1. Can somebody help with this please? I wouldn’t be posting here if I wouldn’t try to search or try to do it on my own. Thanks

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Answer by highpockets · May 02, 2020 at 06:44 AM

This will work:

 int waveCounter = 40;
 float waveTimer = 30.0f;
 
 void Update(){
 
     waveTimer -= Time.deltaTime;
    
     if(waveTimer <= 0.0f){
         waveTimer = 30.0f; //reset waveTimer
 
         //new wave code
 
         waveCounter -= 1; //subtract 1 from waveCounter
 
         if(waveCounter == 0){
             //all waves finished
         }
     }
 }
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