Have player be able to move on an already moving ship?
So I'm trying to make a ship that uses buoyancy to float and will drive forward even if nobody is really steering it. But I can't figure out how to make the player move and rotate ( in y-axis only ) with the ship when it moves. To move it I apply forces to the rigidbody of the ship.
Basically in clear text. How can I make 2 rigidbodies move and rotate together without parenting?
Been looking through those, most of them are cases with only one rigidbody involved. Haven't found anyway to solve my situation.
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