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Question by KevinRevelj · Apr 01, 2018 at 09:10 PM · rigidbodyship

Have player be able to move on an already moving ship?

So I'm trying to make a ship that uses buoyancy to float and will drive forward even if nobody is really steering it. But I can't figure out how to make the player move and rotate ( in y-axis only ) with the ship when it moves. To move it I apply forces to the rigidbody of the ship.

Basically in clear text. How can I make 2 rigidbodies move and rotate together without parenting?

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avatar image meat5000 ♦ · Apr 01, 2018 at 09:14 PM 0
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https://www.google.co.uk/search?q=unity+move+with+platform&ie=utf-8&oe=utf-8&client=firefox-b&gfe_rd=cr&dcr=0&ei=mEvBWqnvP$$anonymous$$qstgfe57CIDA

avatar image KevinRevelj meat5000 ♦ · Apr 02, 2018 at 10:05 AM 0
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Been looking through those, most of them are cases with only one rigidbody involved. Haven't found anyway to solve my situation.

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Answer by KevinRevelj · Apr 06, 2018 at 05:20 PM

Anyone got any idea on how to solve this issue?

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