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Question by Bart-van-Tongeren · Feb 12, 2017 at 05:44 PM · mappinggpspokemon

How to integrate GPS to mapbox in unity

Hi all,

At the moment am I working on a project that similair is to Pokemon Go. I've already integrated a map using Mapbox. My second step is to integrate GPS to view the location of the user on the map, just like Pokemon Go. But it itsn't really clear for me how to start. I've read that you have to generate a GPX or KML file first to get coordinates and then convert them to toGEOJSON. But like i said it isnt't clear enough for me, i dont have that many experience with Unity and C# and maps.

So i hope somebody could give me some more information about how to integrate GPS with mapbox.

Thanks!

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Answer by splitpete · Mar 28, 2017 at 02:14 PM

Not sure if you've already solved this or not but check out this blog post:

https://www.mapbox.com/blog/motive-game/

Motive.io has mapbox integrated, GPS triggering and more.

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Answer by AlanGrant · Feb 14, 2018 at 02:00 PM

Or you could use GO Map that comes with integrated GPS support for both iOS and Android and supports Mapbox API. (As well as ESRI and OSM)

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