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Question by guberasify · Aug 28, 2021 at 09:38 AM · manifestbundlevalidation

How to validate unity3D file with its manifest file ?

Hi,

In my on going project ( MEAN STACK ) we have requirement to upload bundle, manifest, FBX files separately. Once bundle (.unity3D) file is uploaded, then at time of uploading manifest file, I have to validate if manifest file is valid against bundle file (.unity3D) that was uploaded before.

Kindly help me with this.

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