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Is it possible to create a scene from script and export it as an asset bundle?
I am making an application where users can create their own scenes, after which the application exports the scene as an asset bundle and uploads it to an external file storage server. I know it's possible to create scenes from script, but I cannot find anything about exporting asset bundles from non-unity editor script. There is the BuildPipeline which can only be used in the unity editor, so it's not what I'm looking for. Or is there a way to use this in the final build of the application aswell? Thanks in advance.
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