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Question by
CornDog · Jun 21, 2015 at 10:57 PM ·
materialassetbundle
AssetBundle prefab with missing material
I have a project where I'm building an AssetBundle and loading a prefab from said assetbundle. This prefab consists of an empty, with a single child object that contains a mesh, meshfilter, collider and a material. When I load this prefab, the material is missing. However, if I remove the empty parent so the prefab consists of only the single object with the components previously listed, the prefab has everything expected.
Any idea why this might be happening and how I can fix it?
Comment
Answer by CodogXII · Nov 02, 2018 at 12:01 AM
I am having a similar problem with the new SVG importer and asset bundles. Did you find a solution to your problem?