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Question by Conor_Tradiebot · May 27, 2020 at 01:47 AM · gameobjectprefabsrecttransformautomation

Lock/Update GameObject to Preset values

Hi! I am trying to create a 2D non-game app, I have lots of 2d buttons with recttransforms that I want to be updated in every scene when I made changes to the prefab they are based off.

I realise that recttransforms don't reset when you reset a prefab so when I make changes to the prefab I also create a Preset of the recttransform values, then I go to every instance of the prefab and set their transform values to the new preset values.

Is there a way to automatically make the prefab instances take the new preset values without me having to manually set them to the preset?

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