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Question by $$anonymous$$ · Jan 09, 2019 at 09:55 AM · unityeditorautomation

Unity application automation,How to identify the gameObjects when application is running in Hololens via Holographic Remoting

Hi,

We are planning to write automated UI and functional tests for our unity application, developed for Hololens. We have found ways to automate for the unity editor.

Is there a way to deploy the app to Hololens, and then perform our automated UI and functional tests tests?

Thanks!,Hi,

We are trying to automate our Unity Hololens application. We have found ways to write tests that works for the unity Editor. Is there a way to run the application in the device directly, and perform our automated tests on it?

One round about that we have in mind, is to use Holographic remoting - Emulation Mode: Remote to Device. Then identify the gazeObjects displayed on the Hololens and perform our automated tests based on that.

Is this feasible? If you can provide any other solution also, you are welcome.

Thanks!

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