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1
Question by UDN_be8e732b-f201-4364-a6f8-20e77b658feb · Aug 25, 2020 at 12:49 AM · build-errorsdkjava

Unity Game Analytics sdk (Error)

Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

C:\Program Files (x86)\UnityProjects\SprayGame\Temp\gradleOut\launcher\build\intermediates\external_file_lib_dex_archives\release\out\8_unity-classes.jar: D8: Type bitter.jnibridge.JNIBridge$a is defined multiple times: C:\Program Files (x86)\UnityProjects\SprayGame\Temp\gradleOut\launcher\build\intermediates\external_file_lib_dex_archives\release\out\8_unity-classes.jar:classes.dex, C:\Program Files (x86)\UnityProjects\SprayGame\Temp\gradleOut\launcher\build\intermediates\external_file_lib_dex_archives\release\out\9_unity-classes.jar:classes.dex

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

com.android.builder.dexing.DexArchiveMergerException: Error while merging dex archives:

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Type bitter.jnibridge.JNIBridge$a is defined multiple times: C:\Program Files (x86)\UnityProjects\SprayGame\Temp\gradleOut\launcher\build\intermediates\external_file_lib_dex_archives\release\out\8_unity-classes.jar:classes.dex, C:\Program Files (x86)\UnityProjects\SprayGame\Temp\gradleOut\launcher\build\intermediates\external_file_lib_dex_archives\release\out\9_unity-classes.jar:classes.dex

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Learn how to resolve the issue at https://developer.android.com/studio/build/dependencies#duplicate_classes.

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at com.android.builder.dexing.D8DexArchiveMerger.getExceptionToRethrow(D8DexArchiveMerger.java:132)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at com.android.builder.dexing.D8DexArchiveMerger.mergeDexArchives(D8DexArchiveMerger.java:119)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at com.android.build.gradle.internal.transforms.DexMergerTransformCallable.call(DexMergerTransformCallable.java:102)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at com.android.build.gradle.internal.tasks.DexMergingTaskRunnable.run(DexMergingTask.kt:445)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at com.android.build.gradle.internal.tasks.Workers$ActionFacade.run(Workers.kt:348)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at org.gradle.workers.internal.AdapterWorkAction.execute(AdapterWorkAction.java:50)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at org.gradle.workers.internal.DefaultWorkerServer.execute(DefaultWorkerServer.java:47)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at org.gradle.workers.internal.NoIsolationWorkerFactory$1$1$1.create(NoIsolationWorkerFactory.java:65)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at org.gradle.workers.internal.NoIsolationWorkerFactory$1$1$1.create(NoIsolationWorkerFactory.java:61)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at org.gradle.internal.classloader.ClassLoaderUtils.executeInClassloader(ClassLoaderUtils.java:98)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at org.gradle.workers.internal.NoIsolationWorkerFactory$1$1.execute(NoIsolationWorkerFactory.java:61)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at org.gradle.workers.internal.AbstractWorker$1.call(AbstractWorker.java:44)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at org.gradle.workers.internal.AbstractWorker$1.call(AbstractWorker.java:41)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:416)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:406)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at org.gradle.internal.operations.DefaultBuildOperationExecutor.call(DefaultBuildOperationExecutor.java:102)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at org.gradle.internal.operations.DelegatingBuildOperationExecutor.call(DelegatingBuildOperationExecutor.java:36)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at org.gradle.workers.internal.AbstractWorker.executeWrappedInBuildOperation(AbstractWorker.java:41)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at org.gradle.workers.internal.NoIsolationWorkerFactory$1.execute(NoIsolationWorkerFactory.java:56)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at org.gradle.workers.internal.DefaultWorkerExecutor$3.call(DefaultWorkerExecutor.java:215)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at org.gradle.workers.internal.DefaultWorkerExecutor$3.call(DefaultWorkerExecutor.java:210)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at java.util.concurrent.FutureTask.run(FutureTask.java:266)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at org.gradle.internal.work.DefaultConditionalExecutionQueue$ExecutionRunner.runExecution(DefaultConditionalExecutionQueue.java:215)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at org.gradle.internal.work.DefaultConditionalExecutionQueue$ExecutionRunner.runBatch(DefaultConditionalExecutionQueue.java:164)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at org.gradle.internal.work.DefaultConditionalExecutionQueue$ExecutionRunner.run(DefaultConditionalExecutionQueue.java:131)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at org.gradle.internal.concurrent.ExecutorPolicy$CatchAndRecordFailures.onExecute(ExecutorPolicy.java:64)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at org.gradle.internal.concurrent.ManagedExecutorImpl$1.run(ManagedExecutorImpl.java:48)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at org.gradle.internal.concurrent.ThreadFactoryImpl$ManagedThreadRunnable.run(ThreadFactoryImpl.java:56)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at java.lang.Thread.run(Thread.java:748)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Caused by: com.android.tools.r8.CompilationFailedException: Compilation failed to complete

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at com.android.tools.r8.utils.O.a(:65)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at com.android.tools.r8.D8.run(:11)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at com.android.builder.dexing.D8DexArchiveMerger.mergeDexArchives(D8DexArchiveMerger.java:117)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 ... 34 more

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Caused by: com.android.tools.r8.utils.b: Error: C:\Program Files (x86)\UnityProjects\SprayGame\Temp\gradleOut\launcher\build\intermediates\external_file_lib_dex_archives\release\out\8_unity-classes.jar:classes.dex, Type bitter.jnibridge.JNIBridge$a is defined multiple times: C:\Program Files (x86)\UnityProjects\SprayGame\Temp\gradleOut\launcher\build\intermediates\external_file_lib_dex_archives\release\out\8_unity-classes.jar:classes.dex, C:\Program Files (x86)\UnityProjects\SprayGame\Temp\gradleOut\launcher\build\intermediates\external_file_lib_dex_archives\release\out\9_unity-classes.jar:classes.dex

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at com.android.tools.r8.utils.y0.a(:21)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at com.android.tools.r8.utils.x0.a(:30)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at com.android.tools.r8.utils.x0.a(:10)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at java.util.concurrent.ConcurrentHashMap.merge(ConcurrentHashMap.java:1990)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at com.android.tools.r8.utils.x0.a(:6)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at com.android.tools.r8.graph.A0$c.a(:6)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at com.android.tools.r8.dex.a.a(:85)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at com.android.tools.r8.dex.a.a(:12)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at com.android.tools.r8.D8.d(:6)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at com.android.tools.r8.D8.b(:1)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 at com.android.tools.r8.utils.O.a(:30)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

 ... 36 more

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

FAILURE: Build failed with an exception.

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

  • What went wrong:

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Execution failed for task ':launcher:mergeExtDexRelease'.

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

A failure occurred while executing com.android.build.gradle.internal.tasks.Workers$ActionFacade

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

com.android.builder.dexing.DexArchiveMergerException: Error while merging dex archives:

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

  Type bitter.jnibridge.JNIBridge$a is defined multiple times: C:\Program Files (x86)\UnityProjects\SprayGame\Temp\gradleOut\launcher\build\intermediates\external_file_lib_dex_archives\release\out\8_unity-classes.jar:classes.dex, C:\Program Files (x86)\UnityProjects\SprayGame\Temp\gradleOut\launcher\build\intermediates\external_file_lib_dex_archives\release\out\9_unity-classes.jar:classes.dex

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

  Learn how to resolve the issue at https://developer.android.com/studio/build/dependencies#duplicate_classes.

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

  • Try:

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

  • Get more help at https://help.gradle.org

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

BUİLD FAILED in 28s

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Configure project :launcher

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

WARNING: The option 'android.enableR8' is deprecated and should not be used anymore.

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

It will be removed in a future version of the Android Gradle plugin, and will no longer allow you to disable R8.

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.1.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\28.0.3\package.xml. Probably the SDK is read-only

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.1.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.1.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-28\package.xml. Probably the SDK is read-only

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.1.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:preBuild UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :unityLibrary:preBuild UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:preReleaseBuild UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :unityLibrary:preReleaseBuild UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :unityLibrary:compileReleaseAidl NO-SOURCE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :unityLibrary:packageReleaseRenderscript NO-SOURCE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:generateReleaseBuildConfig UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :unityLibrary:compileReleaseRenderscript NO-SOURCE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:compileReleaseAidl NO-SOURCE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:compileReleaseRenderscript NO-SOURCE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:mainApkListPersistenceRelease UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :unityLibrary:generateReleaseResValues UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :unityLibrary:generateReleaseResources UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:generateReleaseResValues UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:generateReleaseResources UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:createReleaseCompatibleScreenManifests UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:extractDeepLinksRelease UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :unityLibrary:packageReleaseResources UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :unityLibrary:parseReleaseLocalResources UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :unityLibrary:compileReleaseLibraryResources UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :unityLibrary:processReleaseManifest

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :unityLibrary:mergeReleaseShaders UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :unityLibrary:compileReleaseShaders UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :unityLibrary:javaPreCompileRelease

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :unityLibrary:generateReleaseAssets UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :unityLibrary:packageReleaseAssets

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :unityLibrary:processReleaseJavaRes NO-SOURCE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :unityLibrary:bundleLibResRelease UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :unityLibrary:mergeReleaseJniLibFolders

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :unityLibrary:generateReleaseRFile

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :unityLibrary:compileReleaseJavaWithJavac UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :unityLibrary:mergeReleaseNativeLibs

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :unityLibrary:bundleLibRuntimeRelease UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :unityLibrary:stripReleaseDebugSymbols

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:processReleaseManifest

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:prepareLintJar UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:checkReleaseDuplicateClasses

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :unityLibrary:copyReleaseJniLibsProjectOnly

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :unityLibrary:bundleLibCompileRelease

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:javaPreCompileRelease

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:mergeReleaseShaders UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:compileReleaseShaders UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:generateReleaseAssets UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:mergeReleaseAssets

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:processReleaseJavaRes NO-SOURCE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:mergeReleaseResources

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:processReleaseResources

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:compileReleaseJavaWithJavac UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:compileReleaseSources UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:lintVitalRelease

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:dexBuilderRelease

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:mergeReleaseJniLibFolders UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:desugarReleaseFileDependencies

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:validateSigningRelease UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:mergeReleaseJavaResource

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:mergeExtDexRelease FAILED

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Task :launcher:mergeReleaseNativeLibs

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

44 actionable tasks: 21 executed, 23 up-to-date

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

CommandInvokationFailure: Gradle build failed. C:\Program Files\Java\jdk1.8.0_261\bin\java.exe -classpath "C:\Program Files\Unity\Hub\Editor\2020.1.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-5.6.4.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"

stderr[ Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8 C:\Program Files (x86)\UnityProjects\SprayGame\Temp\gradleOut\launcher\build\intermediates\external_file_lib_dex_archives\release\out\8_unity-classes.jar: D8: Type bitter.jnibridge.JNIBridge$a is defined multiple times: C:\Program Files (x86)\UnityProjects\SprayGame\Temp\gradleOut\launcher\build\intermediates\external_file_lib_dex_archives\release\out\8_unity-classes.jar:classes.dex, C:\Program Files (x86)\UnityProjects\SprayGame\Temp\gradleOut\launcher\build\intermediates\external_file_lib_dex_archives\release\out\9_unity-classes.jar:classes.dex com.android.builder.dexing.DexArchiveMergerException: Error while merging dex archives: Type bitter.jnibridge.JNIBridge$a is defined multiple times: C:\Program Files (x86)\UnityProjects\SprayGame\Temp\gradleOut\launcher\build\intermediates\external_file_lib_dex_archives\release\out\8_unity-classes.jar:classes.dex, C:\Program Files (x86)\UnityProjects\SprayGame\Temp\gradleOut\launcher\build\intermediates\external_file_lib_dex_archives\release\out\9_unity-classes.jar:classes.dex Learn how to resolve the issue at https://developer.android.com/studio/build/dependencies#duplicate_classes. at com.android.builder.dexing.D8DexArchiveMerger.getExceptionToRethrow(D8DexArchiveMerger.java:132) at com.android.builder.dexing.D8DexArchiveMerger.mergeDexArchives(D8DexArchiveMerger.java:119) at com.android.build.gradle.internal.transforms.DexMergerTransformCallable.call(DexMergerTransformCallable.java:102) at com.android.build.gradle.internal.tasks.DexMergingTaskRunnable.run(DexMergingTask.kt:445) at com.android.build.gradle.internal.tasks.Workers$ActionFacade.run(Workers.kt:348) at org.gradle.workers.internal.AdapterWorkAction.execute(AdapterWorkAction.java:50) at org.gradle.workers.internal.DefaultWorkerServer.execute(DefaultWorkerServer.java:47) at org.gradle.workers.internal.NoIsolationWorkerFactory$1$1$1.create(NoIsolationWorkerFactory.java:65) at org.gradle.workers.internal.NoIsolationWorkerFactory$1$1$1.create(NoIsolationWorkerFactory.java:61) at org.gradle.internal.classloader.ClassLoaderUtils.executeInClassloader(ClassLoaderUtils.java:98) at org.gradle.workers.internal.NoIsolationWorkerFactory$1$1.execute(NoIsolationWorkerFactory.java:61) at org.gradle.workers.internal.AbstractWorker$1.call(AbstractWorker.java:44) at org.gradle.workers.internal.AbstractWorker$1.call(AbstractWorker.java:41) at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:416) at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:406) at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158) at org.gradle.internal.operations.DefaultBuildOperationExecutor.call(DefaultBuildOperationExecutor.java:102) at org.gradle.internal.operations.DelegatingBuildOperationExecutor.call(DelegatingBuildOperationExecutor.java:36) at org.gradle.workers.internal.AbstractWorker.executeWrappedInBuildOperation(AbstractWorker.java:41) at org.gradle.workers.internal.NoIsolationWorkerFactory$1.execute(NoIsolationWorkerFactory.java:56) at org.gradle.workers.internal.DefaultWorkerExecutor$3.call(DefaultWorkerExecutor.java:215) at org.gradle.workers.internal.DefaultWorkerExecutor$3.call(DefaultWorkerExecutor.java:210) at java.util.concurrent.FutureTask.run(FutureTask.java:266) at org.gradle.internal.work.DefaultConditionalExecutionQueue$ExecutionRunner.runExecution(DefaultConditionalExecutionQueue.java:215) at org.gradle.internal.work.DefaultConditionalExecutionQueue$ExecutionRunner.runBatch(DefaultConditionalExecutionQueue.java:164) at org.gradle.internal.work.DefaultConditionalExecutionQueue$ExecutionRunner.run(DefaultConditionalExecutionQueue.java:131) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.run(FutureTask.java:266) at org.gradle.internal.concurrent.ExecutorPolicy$CatchAndRecordFailures.onExecute(ExecutorPolicy.java:64) at org.gradle.internal.concurrent.ManagedExecutorImpl$1.run(ManagedExecutorImpl.java:48) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624) at org.gradle.internal.concurrent.ThreadFactoryImpl$ManagedThreadRunnable.run(ThreadFactoryImpl.java:56) at java.lang.Thread.run(Thread.java:748) Caused by: com.android.tools.r8.CompilationFailedException: Compilation failed to complete at com.android.tools.r8.utils.O.a(:65) at com.android.tools.r8.D8.run(:11) at com.android.builder.dexing.D8DexArchiveMerger.mergeDexArchives(D8DexArchiveMerger.java:117) ... 34 more Caused by: com.android.tools.r8.utils.b: Error: C:\Program Files (x86)\UnityProjects\SprayGame\Temp\gradleOut\launcher\build\intermediates\external_file_lib_dex_archives\release\out\8_unity-classes.jar:classes.dex, Type bitter.jnibridge.JNIBridge$a is defined multiple times: C:\Program Files (x86)\UnityProjects\SprayGame\Temp\gradleOut\launcher\build\intermediates\external_file_lib_dex_archives\release\out\8_unity-classes.jar:classes.dex, C:\Program Files (x86)\UnityProjects\SprayGame\Temp\gradleOut\launcher\build\intermediates\external_file_lib_dex_archives\release\out\9_unity-classes.jar:classes.dex at com.android.tools.r8.utils.y0.a(:21) at com.android.tools.r8.utils.x0.a(:30) at com.android.tools.r8.utils.x0.a(:10) at java.util.concurrent.ConcurrentHashMap.merge(ConcurrentHashMap.java:1990) at com.android.tools.r8.utils.x0.a(:6) at com.android.tools.r8.graph.A0$c.a(:6) at com.android.tools.r8.dex.a.a(:85) at com.android.tools.r8.dex.a.a(:12) at com.android.tools.r8.D8.d(:6) at com.android.tools.r8.D8.b(:1) at com.android.tools.r8.utils.O.a(:30) ... 36 more

FAILURE: Build failed with an exception.

  • A failure occurred while executing com.android.build.gradle.internal.tasks.Workers$ActionFacade com.android.builder.dexing.DexArchiveMergerException: Error while merging dex archives:

    Type bitter.jnibridge.JNIBridge$a is defined multiple times: C:\Program Files (x86)\UnityProjects\SprayGame\Temp\gradleOut\launcher\build\intermediates\external_file_lib_dex_archives\release\out\8_unity-classes.jar:classes.dex, C:\Program Files (x86)\UnityProjects\SprayGame\Temp\gradleOut\launcher\build\intermediates\external_file_lib_dex_archives\release\out\9_unity-classes.jar:classes.dex Learn how to resolve the issue at https://developer.android.com/studio/build/dependencies#duplicate_classes.

  • Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

  • Get more help at https://help.gradle.org

BUİLD FAILED in 28s ] stdout[

Configure project :launcher

WARNING: The option 'android.enableR8' is deprecated and should not be used anymore. It will be removed in a future version of the Android Gradle plugin, and will no longer allow you to disable R8. Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.1.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\28.0.3\package.xml. Probably the SDK is read-only Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.1.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.1.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-28\package.xml. Probably the SDK is read-only Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.1.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only

Task :launcher:preBuild UP-TO-DATE Task :unityLibrary:preBuild UP-TO-DATE Task :launcher:preReleaseBuild UP-TO-DATE Task :unityLibrary:preReleaseBuild UP-TO-DATE Task :unityLibrary:compileReleaseAidl NO-SOURCE Task :unityLibrary:packageReleaseRenderscript NO-SOURCE Task :launcher:generateReleaseBuildConfig UP-TO-DATE Task :unityLibrary:compileReleaseRenderscript NO-SOURCE Task :launcher:compileReleaseAidl NO-SOURCE Task :launcher:compileReleaseRenderscript NO-SOURCE Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE Task :launcher:mainApkListPersistenceRelease UP-TO-DATE Task :unityLibrary:generateReleaseResValues UP-TO-DATE Task :unityLibrary:generateReleaseResources UP-TO-DATE Task :launcher:generateReleaseResValues UP-TO-DATE Task :launcher:generateReleaseResources UP-TO-DATE Task :launcher:createReleaseCompatibleScreenManifests UP-TO-DATE Task :launcher:extractDeepLinksRelease UP-TO-DATE Task :unityLibrary:packageReleaseResources UP-TO-DATE Task :unityLibrary:parseReleaseLocalResources UP-TO-DATE Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE Task :unityLibrary:compileReleaseLibraryResources UP-TO-DATE Task :unityLibrary:processReleaseManifest Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE Task :unityLibrary:mergeReleaseShaders UP-TO-DATE Task :unityLibrary:compileReleaseShaders UP-TO-DATE Task :unityLibrary:javaPreCompileRelease Task :unityLibrary:generateReleaseAssets UP-TO-DATE Task :unityLibrary:packageReleaseAssets Task :unityLibrary:processReleaseJavaRes NO-SOURCE Task :unityLibrary:bundleLibResRelease UP-TO-DATE Task :unityLibrary:mergeReleaseJniLibFolders Task :unityLibrary:generateReleaseRFile Task :unityLibrary:compileReleaseJavaWithJavac UP-TO-DATE Task :unityLibrary:mergeReleaseNativeLibs Task :unityLibrary:bundleLibRuntimeRelease UP-TO-DATE Task :unityLibrary:stripReleaseDebugSymbols Task :launcher:processReleaseManifest Task :launcher:prepareLintJar UP-TO-DATE Task :launcher:checkReleaseDuplicateClasses Task :unityLibrary:copyReleaseJniLibsProjectOnly Task :unityLibrary:bundleLibCompileRelease Task :launcher:javaPreCompileRelease Task :launcher:mergeReleaseShaders UP-TO-DATE Task :launcher:compileReleaseShaders UP-TO-DATE Task :launcher:generateReleaseAssets UP-TO-DATE Task :launcher:mergeReleaseAssets Task :launcher:processReleaseJavaRes NO-SOURCE Task :launcher:mergeReleaseResources Task :launcher:processReleaseResources Task :launcher:compileReleaseJavaWithJavac UP-TO-DATE Task :launcher:compileReleaseSources UP-TO-DATE Task :launcher:lintVitalRelease Task :launcher:dexBuilderRelease Task :launcher:mergeReleaseJniLibFolders UP-TO-DATE Task :launcher:desugarReleaseFileDependencies Task :launcher:validateSigningRelease UP-TO-DATE Task :launcher:mergeReleaseJavaResource

Task :launcher:mergeExtDexRelease FAILED

Task :launcher:mergeReleaseNativeLibs

44 actionable tasks: 21 executed, 23 up-to-date ] exit code: 1 UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0) UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0) UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0) UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at :0) UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at :0) Rethrow as GradleInvokationException: Gradle build failed UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at :0) UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at :0) UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at :0) Rethrow as BuildFailedException: Exception of type 'UnityEditor.Build.BuildFailedException' was thrown. UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) (at :0) UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at :0) UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at :0) UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at :0) UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at :0) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&) Build completed with a result of 'Failed' UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&) UnityEditor.BuildPlayerWindow+BuildMethodException: 150 errors at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x0027c] in :0 at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in :0 UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
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avatar image Akulist · Jan 07, 2021 at 03:47 PM 0
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Please, consider hiding stack trace, thank you.

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Answer by UGPCIS · Sep 26, 2020 at 05:19 PM

I know that this is an old question but I have seen a similar case the other day and the solution was to restart the project("Close and re-open"), I think that there were some old files in the Temp folder that unity should have removed them after importing the GameAnalytics SDK.

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avatar image Akulist · Jan 07, 2021 at 03:51 PM 0
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+1, this works for me. Encountered this issue with UnityAds integration with Applovin

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Answer by Indrit_Vaka · Jun 04, 2021 at 08:58 AM

Thanks UGPCIS Closing and re-open the project fixed the problem

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