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Question by RealMTG · Mar 21, 2014 at 11:59 PM · randomnumber

Generate random number

Hi!

I've been working on like a arcade game and I need it to generate a random number for me. But I can't get it to work. I have it like this in my code:

 void NumberGen () {
         winningNumber = winningNumber(Random.Range(1, 5),0,Random.Range(1, 5));
     }

If you know what to do, please tell me!

Thanks

Also, please use C# when you tell me.

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Answer by robertbu · Mar 22, 2014 at 12:01 AM

I have a feeling you are trying to do something that you did not explain. But to answer your question:

 winningNumber = Random.Range(1,5);

works in both Javascript and C#. Note that the integer version of Random.Range() is exclusive of the last number. That means this code will generate the values 1,2,3,4 but it will not generate a 5.

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avatar image RealMTG · Mar 22, 2014 at 12:25 AM 0
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Thank you so much! :D

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Answer by hbalint1 · Mar 22, 2014 at 12:22 AM

If i understand well from your code, you want to use constructor.

if winningNumber is an integer: winningNumber = Random.Range(1,5);

if winningNumber is your own class: WinningNumber winningNumber = new WinningNumber(Random.Range(1, 5),0,Random.Range(1, 5));

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Answer by Fappp · Mar 25, 2014 at 09:41 AM

Though this is still psuedo-random. True random number generators come in all shapes and sizes, but not native to Unity!

More info on random number generators:

Here

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Answer by franekmaz07 · Nov 09, 2018 at 08:39 PM

I am from Poland , so my English is no perfect , can you help me with draw a rndom number and show it to console (Debug.Log(RandomMumber);)

Please help me

Franek

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