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Question by
f3rras · Mar 10, 2021 at 08:37 AM ·
blend tree
Hello!, I have a big issue with blending trees! I cant animate a hierarchy sprite on the right layer!
So I have a charatcer with separate torso and legs, and I want to animate a VFX in the torso (the VFX sprite being a child of the torso), and in the preview it looks fine!, but as soon as I play the game it takes it back to its original position, overwriting the animation!. the legs and torso are part of the same prefab, and the VFX is inside the torso as a child, so when I animate the VFX with the animation record button it all looks fine and dandy, but when I play the game it is as if nothing was animated. So my guess is since the legs are the main animation the blending tree is overwriting the animation for some reason...please I need help!
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