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Question by Paul_BadBoy · Jul 14, 2014 at 10:19 AM · physicsrigidbodycharacter controller

I can't push a Rigidbody with Character Controller

I tried to push an object with the character controller, but I found out it doesn't work. After some documentation I found out that Character Controller can't push objects. I tried this, but I couldn't make it work. Can you help me with this?

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Answer by Tanshaydar · Jul 14, 2014 at 10:55 AM

I had problems with Character Controller Collider so I switched to Rigidbody Character Controller. First of all, your mass should be higher than the object you want to push. Also, other object shouldn't be set to isKinematic (or it won't move). You should check if the friction is preventing too. High friction means little to no movement.

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avatar image Paul_BadBoy · Jul 14, 2014 at 11:04 AM 0
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Rigidbody Character Collider? Do I attach Rigidbody to the same object that has the Character Controller?

Edit: or is this thing? Edit 2: It was that, anyway, thx for directing me in the good direction!

avatar image Tanshaydar · Jul 14, 2014 at 01:13 PM 0
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You are welcome :) Also, you might want to check Unity Sample Assets, it has a better Rigidbody FPS Controller implemented.

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