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Question by pac4games · Jul 13, 2020 at 11:02 AM · 2d game2d-physicsboundary2d collision

How can I make a "mobile" boundary?

I've been working on an Undertale fangame and I'm facing a problem. In the fight box, the Player's soul (aka character) can pass the Edge Collider and go through the edge. I was thinking about using a Boundary instead, but I want to make the fight box move during the attacks, so I need to move the boundaries with the box. How can I do that?

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