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Question by NotJoosan · Jun 08, 2021 at 04:52 AM · rigidbody2dhingejoint2d

Character rig looks different from scene then game

Today I was working in Unity and had the idea to make a character rig. So, I follow an online tutorial and get a pretty good result.

You can see in this video that on the left my scene (what I want it to look like) but on the right is what it ends up looking like. Any idea how to fix this? Please let me know!

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avatar image Eno-Khaon · Jun 08, 2021 at 05:16 AM 0
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On first impression, it looks like your scene view is using an orthographic camera, the game view is using a perspective camera, and there's a huge depth difference between your character's segments.

Is there something different that I'm overlooking?

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Answer by NotJoosan · Jun 08, 2021 at 03:19 PM

Well for anyone who has this problem, I did find the answer. Make sure all your objects on your rig have the same Z value or else it will do what mine did. Your welcome!

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