Best Motion Tracking solutions for Unity?
Hi all,
I am looking do develop a simple application that uses basic Motion Tracking do drive some on screen geometry transformations. The goal is to run the application in Windows environment.
So far I have considered Kinect camera (the windows one seems to be discontinued), Project Tango (forgotten by Google), Vuforia (more research needed).
I'd love to hear any suggestions on simple motion tracking options for Unity that do not require VR headset (I am willing to purchase a cheap camera i.e. Kinect / Webcam) that have good developer support & some setup guides.
Cheers!
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