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Question by heyimamethyst44 · Aug 24, 2020 at 12:20 AM · terrainprocedural generationterrain generationprocedural-terrain

How Do I Properly Generate Biomes In Infinite Terrain?

I made an infinite terrain for my player to walk on using Sebastian Lague's tutorial on generating terrain but it didn't cover how to generate different biomes, so I tried coming up with my own way. I was able to generate the different biomes but they don't generate in clumps (it only spawns on a random chunk) and the seams between them are visible.

alt text

How can I blend the biome seams together and make the biome chunks generate in clumps?

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Answer by logicandchaos · Aug 26, 2020 at 12:36 AM

There are a lot of different ways, but I seen cellular automata used for it.

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avatar image heyimamethyst44 · Aug 29, 2020 at 12:10 AM 0
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How would I use that to generate my biomes? From what I'm looking at online, I'm not sure how I could use it to generate the biomes the way I want it.

This is what I'm using to generate my biomes.

alt text

But I want my biomes to spawn similar to how this person made thier terrain colors spawn but I want to be able to control the $$anonymous$$ and max size of maybe the biomes as a whole or each biome: https://www.simpleplanes.com/Forums/View/793942/JetFly-longStoryShort1-I-made-a-procedural-terrain-generation-in-Unity

Someone on reddit gave me some ideas too like a make voronoi diagram from semi random points in my world I'm not really good with math like that.

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avatar image ShadyProductions heyimamethyst44 · Aug 29, 2020 at 12:35 AM 0
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There are several ways, perlin noise, simplex noise, voronoi diagrams, cellular automata. I documented some on my website: https://code2d.wordpress.com/tutorials/

avatar image heyimamethyst44 ShadyProductions · Aug 29, 2020 at 05:20 PM 0
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I still don't know how I can use this to generate my biomes. I don't want them to be based on height. I know a voronoi diagram will provide something close to what I'm looking for but like I said in a previous reply I'm not good with math so I don't know to make it.

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