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Question by edmund20101 · Feb 22, 2021 at 03:00 PM · collision2dreloading

Collision with enemy not working after reload the scene

I know there's something wrong with my code, but i can't seem to find it. The character is able to collide with the enemy after i loaded the scene initially but after i reload it. The enemy will just pass through the character. Here's my code:

PlayerManager Script: public void OnCollisionEnter2D(Collision2D collision) {

     //normal version
     if (collision.gameObject.tag.Equals("Enemy") && mask == false && sprayCount == 0)
     {
         NormalVersion();
         --health;
         StartCoroutine("NormalInvincible");
         if(health > 0)
         {
             hurtSound.GetComponent<AudioSource>().Play();
         }
         else
         {
             gameOverSound.Play();
             LoseGame();
         }
     }

}

And here's my sceneManager Script: public void RestartLV() { SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex); }

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