Question by
EdoAmit · May 20, 2020 at 03:56 AM ·
gameobjectdeletereloading
How to keep objects in a scene even after reload?
Ahoy!
me and 2 others are developing a game where you basically have endless randomly generated characters, the catch of that system is that when you die and respawn with a new character you see your previous character dead on the screen.
similar to the way Super Mario Maker remembers the location of a player deaths
the problem is that we cant load the scene itself without the character being deleted, anyone know a way to create a system like this that allows us to preserve changes to parts of the scene but not other parts?
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