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Question by LanslowDuLac · Jul 18, 2018 at 08:31 PM · 2d gameanimator2d animationblendtree

Get Pos X and Pos Y of current playing Blend Tree motion

Hi,

I'm using 2D Simple Directional Blend Tree for my Hero movement, I have 8 possible directions. So my Blend Tree is using Vertical input and Horizontal input to choose which motion of Blend Tree to play. Pos X and Pos Y have 3 possible values : -1, 0, +1. Here is a Screenshot of my Blend Tree : alt text

I need to know Pos X and Pos Y values of motion that is currently playing. Is that possible? Is there a formula to compute it from parameters xInput and yInput?

Thank you for any answer :)

blendtreeunity.png (46.6 kB)
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